Entertainment
  • Explore Entertainment
  • Auto
  • Music
  • Mobile & UGC
  • Movies & TV
  • Cinema
  • Gaming
Cloud
  • Cloud Solutions
  • Optiview
  • Resources
Patent Licensing
  • Explore Patent Licensing
Innovation
  • Explore Innovation
  • Audio Experiences
  • Visual Experiences
  • Multisensory Experiences
  • Empowering Experiences
Professional
  • Explore Professional
  • Create in Dolby Vision
  • Create in Dolby Atmos
  • Dolby Cinema Solutions
  • Broadcast & Streaming
  • Dolby Creator Community
Creator Lab
  • Explore Creator Lab
  • Music Accelerator
  • Creator Talks Podcast
  • Education
Vision & Atmos
  • Dolby Vision & Dolby Atmos
  • Explore Dolby Vision
  • Explore Dolby Atmos
Partners
Support
  • General Support
  • Professional Support
  • Customer Support
  • Contact Us
  • Entertainment
    • Explore Entertainment
    • Auto
    • Music
    • Mobile & UGC
    • Movies & TV
    • Cinema
    • Gaming
  • Cloud
    • Cloud Solutions
    • Optiview
    • Resources
  • Patent Licensing
    • Explore Patent Licensing
  • Innovation
    • Explore Innovation
    • Audio Experiences
    • Visual Experiences
    • Multisensory Experiences
    • Empowering Experiences
  • Professional
    • Explore Professional
    • Create in Dolby Vision
    • Create in Dolby Atmos
    • Dolby Cinema Solutions
    • Broadcast & Streaming
    • Dolby Creator Community
  • Creator Lab
    • Explore Creator Lab
    • Music Accelerator
    • Creator Talks Podcast
    • Education
  • Vision & Atmos
    • Dolby Vision & Dolby Atmos
    • Explore Dolby Vision
    • Explore Dolby Atmos
  • Partners
  • Support
    • General Support
    • Professional Support
    • Customer Support
    • Contact Us
Episode 109Dolby Creator Talks

The Sound of Ghost of Tsushima

January 11, 2022
Listen to the episode

Since so much groundbreaking sound work is being created in the world of gaming these days, we've decided to dedicate the next few episodes of this podcast to some of the superstars behind your favorite new video games. Continuing that ongoing coverage, today our colleague Alistair Hirst sits down with the sound team behind "Ghost of Tsushima," a giant open world Samurai action game set in feudal Japan. The team took painstaking steps to give players as authentic and immersive an experience as possible. 

We did an immense amount of research. Every single team did, because we're really having to learn this entire historical time period. It really happened, it really existed. And while taking creative liberties where necessary, we still wanted to do the time period and the content justice... It was just constant research and going out in the field and recording. We employed our team at Sony Japan studio... to go record throughout the main island of Japan, to capture a lot of ambience for us. And all of these things really helped inform how the game was going to sound.

Brad Meyer, Audio Director, "Ghost of Tsushima"

  • "Ghost of Tsushima," available now on PlayStation 4 and PlayStation 5
Open on YouTube
Previous: How to Work with A-List Directors with Sound Designer Skip LievsayNext: The Sound of Marvel's Guardians of the Galaxy
Back to podcasts
Creator Lab

No social links configured.

Copyright Dolby 2026

Partnership Inquiry
United States
United StatesUnited KingdomEspañaFranceDeutschlandIndia中国日本대한민국Brasil