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Episodio 243Dolby Creator Talks

The Sound of Star Wars Outlaws

29 de abril de 2025
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Guest host Alistair Hirst returns to Dolby Creator Talks to speak with the audio team behind "Star Wars Outlaws," one of the most successful games of last year. Developed by Ubisoft's Massive Entertainment in collaboration with Lucasfilm Games, the title delivers a rich, cinematic gameplay experience — thanks to its immersive sound design and dynamic score. Recently nominated for a BAFTA in Audio Achievement, the team shares how they built the game’s soundscape from the ground up, mixing original Star Wars recordings with new field material to create unique environments, iconic weapons, and vehicles. They also explain how Dolby Atmos® was used to deepen the spatial realism — from starships above to rain on rooftops — and how their creative approach to sound design gave the game its gritty, signature edge.

Joining today’s conversation from Massive Entertainment:

First and foremost, we landed on three main pillars... The first of them being a cinematic experience... We really wanted to tell a story using audio... The second was making it a true and authentic Star Wars experience... And finally, we coined the phrase we call the scoundrel sound... It’s about keeping the grit from the original trilogy, but also updating the sounds to make them sound fresh and new.

Simon Koudriavtsev, Audio Director, "Star Wars Outlaws"

  • Be sure to check out "Star Wars Outlaws," available now in Dolby Atmos®, on supported platforms.
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